Introduction

Benjie Freund is a sound designer for interactive media.  He graduated from the Atlanta Institute of Music with a degree in Audio Engineering.  Immediately after graduating from school he founded a video game development company named Neutrino Gaming.  November 2010 Hi-Rez Studios hired him to do the sound design and UDK implementation for Tribes: Ascend.  December 23, 2010 Neutrino Gaming launched it’s first video game for the iPhone, iPad, and iPod Touch titled Aries Revenge.  April 12th Hi-Rez Studios launches Tribes: Ascend!

Gallery

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Tribes: Ascend • Llama Island
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Tribes: Ascend • PC Gamer Review
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Tribes: Ascend • Announcement • BE
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Tribes: Ascend • Announcement • DS
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Tribes: Ascend • Gameplay Teaser
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Aries Revenge • TV Spot
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Witchy Riches • Gameplay Trailer

Credits

Testimonials

Benjie and I collaborated as sound designer and composer on the Witchy Riches slot machine game for World Touch Gaming. His keen attention to detail and quick turnaround on the demands of this project made our combined work a great success.

Curtis Bryant, Composer, Curtis Bryant Music

Reviews

Euro Gamer – Review for Tribes: Ascend

Score:  10/10

Hi-Rez has taken the fundamentals of Tribes and polished them until they shine, but this is no mere rehash. The class designs change Capture the Flag utterly, transforming it into a masterpiece of high-speed tactical manoeuvring that has a niche for every kind of play-style.

 

AusGamers – Review for Tribes: Ascend

Score:  10/10

If you have ever played Tribes, then you need to stop reading right now and download this game. There is no other argument that I, or anyone else for that matter, could make that should prevent you from playing this masterpiece. For everyone else, especially those looking for something different, you also have no excuses. Not only is this game free, but it has local servers, varied and challenging classes, fun maps and a reasonable learning curve.

 

PC Gamer – Review for Tribes: Ascend

Score:  88/100

Overall, though, I admire the way Hi-Rez hasn’t allowed Tribes’ free to play accessibility to translate into dumbed-down mechanics; it’s a damn pleasure to play an FPS that reveres movement again. The entry point for skiing is relatively low for anyone who plays shooters, but the skill ceiling is appropriately high. Masters of fast-movement throw explosives at their own feet to achieve max momentum. Expert flag-runners drill to find good routes. It all lends Tribes an aspirational quality I love: when you see someone moving fluidly, you want to get better.

 

 

GameSpy – Review for Tribes: Ascend

Score:  9/10

Tribes: Ascend blows in at 183km/h like a hurricane of fresh air. It’s a faithful recreation of a sci-fi PC classic, it’s fast, competitive fun, and you won’t find anything else like it online.

 

IGN – Review for Tribes: Ascend

Score:  9/10

Tribes feels like a breath of fresh air for the shooter genre, and is quite possibly the best free-to-play game to date.

 

Contact

  • Email • SoundDesign@BenjieFreund.com
  • Phone • 502-526-6880
  • LinkedIn